
“order of the sinking star” is a brand-new narrative-driven puzzle-adventure masterpiece crafted by jonathan blow, the creator of “braid” and “the witness,” and a legendary independent game developer. set within a magical, logically consistent, and perilous multiverse, the game is set to launch on nintendo switch 2 and pc, though the release date has yet to be announced.
guided by the principle of “handcrafted excellence,” this title features over a thousand original puzzles—each meticulously refined through repeated iteration and organically nested, far from being mere assembly-line designs. players will journey across four distinct parallel worlds, each with its own unique style, independent mechanics, and self-contained narrative: some are reshaped by gravity, others governed by temporal echoes, some driven by fragments of memory, and still others unfolding according to linguistic logic. as the boundaries between these worlds gradually dissolve, characters’ fates become intertwined, and the four puzzle systems dynamically merge, giving rise to unprecedented cross-dimensional solutions—skills from one world may unlock doors in another, while failures in one moment could reveal truths in an entirely different realm.
you’ll step into the roles of a diverse cast of heroes: the stoic and wise lost queen, the elusive and nimble shadow thief, the resolute and silent steel warrior, the reclusive wizard versed in ancient tongues, and even a talking little boat brimming with wit and philosophical insight. each character not only possesses unique abilities and an immersive growth arc but also weaves their skills, perspectives, and narrative clues into a tightly interwoven cooperative puzzle-solving network. ancient notes scattered throughout the world, environmental storytelling details, and metaphorical mechanisms together form an expansive and intricate cognitive map; every read, every attempt, and every backtrack quietly pieces together the ultimate picture behind this collapsing stellar realm.
“order of the sinking star” is more than just a puzzle adventure—it’s a living experiment where mechanics, narrative, and world-building evolve in tandem. explore without rigid guidance, progress freely, revisit any part of the world at any time, and let your understanding grow endlessly.
the game is now officially available on steam and can be added to your wishlist—stay tuned for its launch.