
publisher perp games and developer project cloud games jointly announced that the dark‑style, soulslike action rpg “relic: the first guardian” will officially launch on july 31, initially available on ps5 and steam. the ps5 version will enjoy a multi‑month console‑exclusive period; versions for xbox series x|s and nintendo switch 2 are scheduled to follow later this summer, accompanied by the release of a brand‑new gameplay trailer.
the game is set on a shattered continent after the collapse of an ancient civilization—ancient holy relics have shattered, and void energy pours forth from rifts, consuming mountains and all living things, turning once‑prosperous lands into desolate wastelands. as one of the last remaining “boundary keepers,” players must traverse the ruins, collect scattered fragments of sacred artifacts, uncover buried truths of the past, and ultimately seal the rifts of the void to restore life to the world.
“relic: the first guardian” features a semi‑open world design, striking a balance between tight storytelling and high‑freedom exploration. within its vast post‑apocalyptic fantasy landscapes lie multiple hidden paths, environmental puzzles, and unique area‑specific bosses. character progression eschews traditional leveling systems, instead relying on a dynamic rune system, modular equipment crafting, and five distinct primary weapon types—each with its own skill tree, allowing players to deeply customize their combat strategies and playstyles through rune combinations.
from rusted dungeons to crumbling temples, players will face twisted foes in progressively challenging encounters, seeking out every relic fragment to piece together the truth of the world and gradually unravel the ancient covenant and its cost behind salvation.